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Textur Weiß

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  • Erst mal ganz ruhig. Wenn du frustriert bist einfach ne Pause einlegen, bringt sonst nichts ;)
    Als erstes würde ich mal die Texturpfade überprüfen. Bedenke das die Dateinamen keine Sonderzeichen und Umlaute (ä,ü,ö,ü) etc. enthalten dürfen. Öffne die i3d in Notepad ++ o.ä. und schau ob alles richtig geschrieben ist
    Ich hatt´ einen Kameraden,
    Einen besseren findst du nicht.
    Mit Feuersmacht im Streite
    Stand er an meiner Seite,
    Mit mir in gleicher Pflicht!

    (*1997-†2019)

    Gott zur Ehr', dem Nächsten zur Wehr!
    Der Stadt zum Schutz, dem Feuer zum Trutz!
  • Ich kenne mich damit nicht besonders aus.

    Soll das gleiche dort stehen wie in den Ordnern ?

    MFG, Creepe112.

    Das steht übrigens in der i3d Notepad++

    <?xml version="1.0" encoding="iso-8859-1"?>
    <i3D name="untitled" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
    <Export program="GIANTS Editor 64bit" version="7.1.0"/>
    </Asset>
    <Files>
    <File fileId="6" filename="MXND/MXND_Corona_Blue_2.dds" relativePath="true"/>
    <File fileId="8" filename="MXND/MXND_Corona_Orange_2.dds" relativePath="true"/>
    <File fileId="5" filename="MXND/black.dds" relativePath="true"/>
    <File fileId="2" filename="MXND/cubemap.dds" relativePath="true"/>
    <File fileId="3" filename="MXND\MXND_460-835-001.dds" relativePath="true"/>
    <File fileId="4" filename="MXND\MXND_460-835-002.dds" relativePath="true"/>
    <File fileId="1" filename="MXND\MXND_460-835_000.dds" relativePath="true"/>
    <File fileId="7" filename="shader/emissiveLightsShader.xml" relativePath="true"/>
    </Files>

    <Materials>
    <Material name="MXND_460.835.00_Lights" materialId="13" ambientColor="1 1 1">
    <Texture fileId="4"/>
    <Reflectionmap fileId="2" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.5" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
    </Material>
    <Material name="MXND_460.835.00_Body.001" materialId="15" ambientColor="1 1 1">
    <Texture fileId="1"/>
    <Reflectionmap fileId="2" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.5" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
    </Material>
    <Material name="MXND_460.835.00_Glas.001" materialId="10" ambientColor="1 1 1" alphaBlending="true">
    <Texture fileId="1"/>
    <Reflectionmap fileId="2" lodDistanceScaling="0.5" viewDistanceScaling="0.5" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.5" shapesObjectMask="4294967295" lightsObjectMask="4294967295"/>
    </Material>
    <Material name="MXND_460.835.00_CoronaL2" materialId="14" ambientColor="1 1 1" alphaBlending="true" customShaderId="7" customShaderVariation="STATIC_LIGHT_PATTERN">
    <Texture fileId="5"/>
    <Emissivemap fileId="8"/>
    <CustomParameter name="blinkOffset" value="0 0 0 0"/>
    </Material>
    <Material name="MXND_460.835.00_Body2.001" materialId="9" ambientColor="1 1 1">
    <Texture fileId="3"/>
    </Material>
    <Material name="MXND_460.835.00_CoronaR" materialId="12" ambientColor="1 1 1" alphaBlending="true" customShaderId="7" customShaderVariation="STATIC_LIGHT">
    <Texture fileId="5"/>
    <Emissivemap fileId="6"/>
    <CustomParameter name="blinkOffset" value="0 0 0 0"/>
    </Material>
    </Materials>

    <Shapes externalShapesFile="MXND_460.835.00.i3d.shapes">
    </Shapes>

    <Dynamics>
    </Dynamics>
    <Scene>
    <Shape shapeId="1" name="MXND_460.835.00" rotation="90 -0 0" nodeId="26" materialIds="15" castsShadows="true" receiveShadows="true">
    <Shape shapeId="2" name="MXND_460.835.00" nodeId="27" materialIds="9" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="3" name="MXND_460.835.00" nodeId="28" materialIds="10" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="4" name="MXND_460.835.00" nodeId="29" materialIds="13" castsShadows="true" receiveShadows="true"/>
    <TransformGroup name="Lights" nodeId="30">
    <TransformGroup name="realLights" nodeId="31">
    <Light name="light" translation="0.75859 0.000900411 -0.0624152" rotation="90 1.58813e-06 -36.3901" nodeId="32" type="spot" color="0.184314 0.239216 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="25" coneAngle="120" dropOff="2">
    <Light name="light" translation="-0.0921915 2.0785e-09 0.0770821" rotation="-180 -80.6391 180" nodeId="33" type="spot" color="0.184314 0.239216 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="25" coneAngle="120" dropOff="2"/>
    </Light>
    <Light name="light" translation="-0.759 0.000900411 -0.0624152" rotation="90 180 36.39" nodeId="34" type="spot" color="0.184314 0.239216 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="25" coneAngle="120" dropOff="2">
    <Light name="light" translation="-0.0921915 2.0785e-09 0.0770821" rotation="-180 -80.6391 180" nodeId="35" type="spot" color="0.184314 0.239216 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="25" coneAngle="120" dropOff="2"/>
    </Light>
    <Light name="light" translation="-0.693937 -0.130534 0.0411661" rotation="-90 90 0" nodeId="36" type="spot" color="0.988235 0.509804 0.152941" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="15" coneAngle="60" dropOff="5"/>
    <Light name="light" translation="0.694 -0.130534 0.0411661" rotation="-90 90 0" nodeId="37" type="spot" color="0.988235 0.509804 0.152941" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="15" coneAngle="60" dropOff="5"/>


    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Creepe112(PC) ()

  • </TransformGroup>
    <TransformGroup name="corona" nodeId="38">
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="39" materialIds="12" castsShadows="true" receiveShadows="true">
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="40" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="41" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="42" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="43" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="44" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="45" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="46" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="47" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="48" materialIds="12" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="5" name="MXND_460.835.00" nodeId="49" materialIds="12" castsShadows="true" receiveShadows="true"/>
    </Shape>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="58" materialIds="14" castsShadows="true" receiveShadows="true">
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="59" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="60" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="61" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="62" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="63" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="64" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="65" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="66" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="67" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="6" name="MXND_460.835.00" nodeId="68" materialIds="14" castsShadows="true" receiveShadows="true"/>
    </Shape>
    <Shape shapeId="7" name="MXND_460.835.00" nodeId="70" materialIds="12">
    <Shape shapeId="7" name="MXND_460.835.00" nodeId="71" materialIds="12"/>
    <Shape shapeId="7" name="MXND_460.835.00" nodeId="72" materialIds="12"/>
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    <Shape shapeId="7" name="MXND_460.835.00" nodeId="76" materialIds="12"/>
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    <Shape shapeId="7" name="MXND_460.835.00" nodeId="79" materialIds="12"/>
    <Shape shapeId="7" name="MXND_460.835.00" nodeId="80" materialIds="12"/>
    </Shape>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="89" materialIds="14" castsShadows="true" receiveShadows="true">
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="90" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="91" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="92" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="93" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="94" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="95" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="96" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="97" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="98" materialIds="14" castsShadows="true" receiveShadows="true"/>
    <Shape shapeId="8" name="MXND_460.835.00" nodeId="99" materialIds="14" castsShadows="true" receiveShadows="true"/>
    </Shape>
    </TransformGroup>
    </TransformGroup>
    </Shape>
    <Light name="light" rotation="-40 0 -30" visibility="false" nodeId="101" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistancesParameter="0.4" decayRate="4" range="500"/>
    </Scene>
    </i3D>